AI Insights · Timothy · January 2022
Top 5 Shoot'em Up Games in Panama for Q4 2021
Explore the performance of the top 5 shoot'em up games in Panama during Q4 2021, including trends in downloads, revenue, and active users.
Performance of Top 5 Shoot'em Up Games in Panama for Q4 2021
In the fourth quarter of 2021, the top 5 shoot'em up games in Panama showcased diverse performance trends across downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at these metrics.
Azur Lane from Yostar Limited saw fluctuations in weekly revenue, starting at approximately $376 in late September and experiencing a peak of around $415 in mid-November. The revenue saw another significant rise to about $388 in the final week of December.
Final Gear by KOMOE TECHNOLOGY LIMITED had a notable increase in weekly revenue early in the quarter, peaking at around $179 in mid-October. However, the revenue trended downward afterward, with minor peaks at about $146 in late November and $133 in early December. Downloads for the game were modest, reaching a high of 37K in the first week of October and tapering off towards the end of the quarter.
HAWK: Airplane Space Games from MY.GAMES B.V. exhibited a steady increase in revenue, peaking at around $126 in late November. Downloads were minimal, with a slight uptick to 17K in the final week of December. The game’s active users started at 97K in late September but saw a decline to 44K by the end of December.
Space Shooter - Galaxy Attack by 1SOFT demonstrated robust download numbers, consistently staying above 900K weekly and peaking at 1.4M in the last week of December. Revenue for the game also showed an upward trend, with a notable peak of about $115 in mid-December. Active user numbers were strong, starting at approximately 4.5M in late September and peaking at 5.8M in early December.
Galaxy Attack: Shooting Game, also published by 1SOFT, saw consistent revenue, with a peak of around $134 in mid-December. Weekly downloads were steady, averaging around 600K towards the end of the quarter. Active users started at 3.9M in late September and rose to 3.8M by the end of December.
For more insights and detailed data, visit Sensor Tower.